Wednesday, May 27, 2009

Cyberware: Cyber Limbs: Hands & Feet

This contains all the cyberware from Cyberpunk 2020, The Chrome Berets, Chrome 2 , Chrome Compilation 3 and 4, Corp, Firestorm, Listen Up....., Deep Space, SOF 1+2, and Eurosource.

HANDS & FEET
Standard Hand N STD Resembles normal hand 150 0 CP p.90
Ripper Hand N RPH Rippers built into hand 600 2D6 CP p.90
HammerHand N HAM Hydraulic Ram fist does D10 damage 600 2D6 CP p.90
BuzzHand N BUZ Wire circular saw, 2D6+2 damage, soft armor reduced 600 2D6 CP p.90
Tool Hand N TOL Fingers contain screwdriver, wrench, small drill, etc. 200 2 CP p.90
Grapple Hand N GRP Extends rocket-propelled grapple, 100' line 350 3 CP p.90
Extension Hand N EXT Hand extends on collapsible sleeve up to 1m.  350 2 CP p.90
Spike Hand N SPK Palm spike extends thru fingers, D6+3 AP damage 500 2D6 CP p.90
Modular Hand N MOD Choose any 4 modular tools 600 2 CP p.90
Standard Foot N STDF Resembles a normal foot 200 0 CP p.90
Talon Foot N TAL Extends toe blades, D6 damage(AP=knife) 600 2D6 CP p.90
Tool Foot N TOLF Toes contain screwdriver, wrench, small drill, etc. 300 2 CP p.90
Web Foot N WEB Double swimming speed, +3 Swimming skill 500 2 CP p.90
Grip Foot N GRPF Designed for better gripping strength, +2 to climb task 500 2 CP p.90
Spike Heel Foot N SPKF Heel spike for climbing or lethal kicks, 2D6 AP damage 500 2D6 CP p.90
Skate Foot N SKT 20+ MA effectively. Must have Skating or Athletics skills to use 440 1D6 CH1 p.33
Cyberhand (by itself) MA HAND 7SDP to cripple & 10 to destroy. 1option. Coatings are extra 750+options 1D6 CH1 p.31
Mace Hand N MACE 2D6+1 damage. 1m range. -2 REF w/ hand 300 3 CH1 p.36
Anchoring Cyberfeet N ANCH Takes 2 options. Penetrates up to SP 12. Use 4 times before replacing spike. 120 3 CH2 p.5
Custom Cyberhands N CUSH Double-jointed to give +1 to Dodge/Escape rolls 900 0 CH2 p.5
Tri-Dart Launcher N TDL Launches 3 darts. D6/2 damage(SP 1/3rd). Can be poison or drugged. ROF 3 300 1D6/2 CH2 p.6
Web Hand  N WEB +2 Swimming (+1 if combined w/ web feet), +1-2m/round movement. 250 2 CH3 p.26
Smartplate Link N SGUN As smartgun with no plugs. Must have cyberhand. 3x weapon cost. 300 0 CH3 p.23
Medical Modular Hand N MMH 5 medical instruments. 975 1D6/2 CH4 p.5
(As above but meat arm) MA MMH as above 975 1D6+2 CH4 p.5
Stealth Foot N STF +1 to Stealth rolls(can't be combined with web, anchoring, or detector foot) 150 1 CH4 p.5
IEC Venomhand N VH Needle in each finger with it's own reservoir of drugs. damage, up to SP10 pentration. 600 2D6 CR1 p.70

No comments:

Post a Comment